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Terrascio is a fast, free daily geography game. Instead of asking you to drop a pin on the exact spot, it asks you to draw a circle — around a country, a river, a landmark, wherever you think it is.
Most geography games want a precise answer: the exact pixel, or the right option out of four. But that's not really how anyone holds the world in their head. You might not know exactly where Almaty is, but you know it's in Central Asia, not South America — and that's worth something.
A circle lets you say exactly that. Draw a tight circle when you're confident and a wide one when you're hedging; the tighter and more accurate your circle, the higher your score. It rewards good instincts and honest calibration rather than punishing you for being a few kilometres off. And one gesture works for everything — a single point like a capital, a line like a motorway or a river, or a whole country's outline.
It's also just satisfying: pick your spot, zoom in, commit, and see how close you were.
Terrascio is built and run by one person — an independent, solo project, under Hummerfort Publishing Ltd. It grew out of wanting a geography game that you could play in a couple of minutes, that rewarded knowing the shape of the world rather than memorising trivia, and that kept quietly teaching you as you went.
It's a work in progress and genuinely better with feedback — if something's wrong, unclear, or you have an idea, the feedback page goes straight to me, or you can email hello@terrascio.com.